Starcraft II

In game footage of Starcraft 2 at Ultra settings

Tychus, in-engine. Yes, that is in game (click to see in 1080p)

I’ve just started playing Starcraft II and, whilst it feels a lot like it’s not moved on from Warcraft III’s game mechanics I’m having fun and prolonging judgment whilst I wait for ‘shit to go down’ as I get further in.

The in-engine modelling of Tychus is exceptional. Yes, the above is in-game. The game proper looks worryingly far closer to WCIII’s poly count but, again, postponing a real opinion as I’ve started to see some scenes where hundreds of NPCs are attacking one another on screen at once.

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